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Icon addition
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Author Topic: Icon addition  (Read 16690 times)
xavierorion
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« on: August 15, 2006, 01:12:34 pm »

First off i would like to say i am very excited about the new version Redblade.  It looks awesome!!!!

I was wondering though, if we will now be able to add item icons to the program?  It is a nicety and by no means necessary for the functionality of the program, but it would be nice to add our own image icons.

thanx

XavierOrion
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daan
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« Reply #1 on: August 15, 2006, 06:34:47 pm »

Custom icons is in the Redblade SRD engine at this moment. Smiley

Daan
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Dalagor
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« Reply #2 on: August 15, 2006, 10:21:31 pm »

Thats cool.
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ploesch
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« Reply #3 on: August 16, 2006, 12:54:11 am »

WOOHOOO!!

I didn't even consider this feature, that's great!!
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gsman
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« Reply #4 on: August 18, 2006, 08:50:24 pm »

wOOt AWSOME!

@Daan:can u teach me c++ through PM's? i tried tutorials but they just don't have that "human taught me" thing
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ploesch
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« Reply #5 on: August 19, 2006, 12:46:59 am »

Quote from: "gsman"
wOOt AWSOME!

@Daan:can u teach me c++ through PM's? i tried tutorials but they just don't have that "human taught me" thing


Daan does Delphi, not sure about C++.

He's definetely an excellent programmer.  I would take a course he offered. Smiley
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gsman
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« Reply #6 on: August 19, 2006, 02:32:59 pm »

Fine then if that language is free, I'll do that one.
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launa94
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« Reply #7 on: December 29, 2006, 04:01:44 am »

Daan, you already answered this, but if I wanted to find a way to view/modify icons.dat and actually am able to add gif files to the collection, would I be able to import them into gif files, would they be imported into Redblade CG Alpha when I start using it? 

Will all the customizations I've made in the campaign file, prestige classes, races, items, weapons, etc be imported in the new version (nothing invented, all from the books) so that I don't have to do all this work again?

Thanks in advance.
-A
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daan
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« Reply #8 on: December 29, 2006, 05:31:40 am »

Daan, you already answered this, but if I wanted to find a way to view/modify icons.dat and actually am able to add gif files to the collection, would I be able to import them into gif files, would they be imported into Redblade CG Alpha when I start using it? 

Redblade CG is capable of importing the icons.dat, so if Redblade 3.5 can read it, Redblade CG should be able to import it. Note that there currently is no official Redblade way to edit icons.dat.

Quote
Will all the customizations I've made in the campaign file, prestige classes, races, items, weapons, etc be imported in the new version (nothing invented, all from the books) so that I don't have to do all this work again?

There is an import function in place. However the importer isn't perfected yet and isn't very high on my priority list so at least for the first release of Redblade CG you would have to fix some issues manually.

Daan
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